Workshop 2 in Stockholm

Thursday November 8 2018.

This page presents the agenda, venue & lunch, and accessibility of the workshop. If you want to learn more or sign up, please contact 


10.00 Introduction and coffee

  • Follow up on Workshop 1
  • The Swedish Post and Telecom Authority (PTS): the European Accessibility Act (EAA)
  • A game company presents their work for inclusion and accessibility

10.30 Requirement analysis for the game industry

  • Discuss game industry needs of support for co-design of inclusive, accessible games

12.00 Lunch

13.00 – 14.30 Brainstorming, prototyping (and lots of coffee!)

Based on requirements analysis, sketch one or more possible solutions to address:

  • what can be done to meet industry needs and requirements?
  • how can (or should) it be done in relation to people with disabilities?
  • what could this lead to in the next 3 years? In 10 years?

14.30 – 15.00 Next step

  • Application for funding; project participants and reference group

Reservation for eventual changes of the agenda.

Contact us and sign up

If you want to learn more or sign up, please contact 

Venue and lunch

The workshop will be at Stockholm University, Campus Kista, room L30 in the NOD-buidling (click the link to get directions to the building). Room L30 is located one level up from the main entrance. Use the stairs to the right or the elevator just behind the stairs.

The workshop is free. Lunch is included. If you have special needs of food, please tell us a week before the event.

Accessibility of the workshop

This article was written by thomasw